

Ideally, you want Maximum Fury as Secondary to scale Hammer of the Ancients Critical Hit Chance. Convention of Elements is another separate damage multiplier, giving you triple damage during your Fire cycle.We use Insanity by default for its 50% separate damage multiplier but we gain Thrive on Chaos ' Life per Fury Spent (we do spend a lot with HotA) and 50% damage reduction from Striding Giant. Mortick's Brace grants us all runes of Wrath of the Berserker.Echoing Fury provides us with a ludicrous 75% Attack Speed bonus even if its default Chance to Fear on Hit is very annoying with our high Attack Speed.Fury of the Ancients allowing us to have both great Fury generation from Ancients' Fury and 50% damage reduction from Together as One.Bracers of the First Men and Remorseless are the other core items granting us HotA damage and Attack Speed multipliers for crazy damage output.Cubing it allows us to use two 1-Handed Weapons for more Attack Speed and Critical Hit Damage. The Gavel of Judgment for its huge separate damage multiplier and its Fury generation effect.Immortal King's Call (6 ) Bonus for the damage buff and cooldown reducing mechanics.This means getting mastery is as trivial as finding the entrance, popping COTA and WOTB (refreshing as necessary) and WW’ing your way through the dungeon. The IK 6-piece makes COTA last forever, and spending fury by WW’ing means your cooldown on WOTB is about 15-20 seconds. The criteria for which is kill all mobs and kill all the elites with Call of the Ancients and Wrath of the Berserker active. You can then wear the IK armour and the Bul Kathos swords (that you’re probably using for your WW/Rend already), swap one of your shouts to Call of the Ancients, and then go do the IK set dungeon. you get hit.Ĭontinue playing, and collect six pieces of the Immortal King set (the six armour pieces, not the 2-handed weapon). Having said that, if you’re new, I would heartily recommend not doing the Wastes set dungeon, as it’s incredibly frustrating - it’s a melee range build and one of the failure conditions is taking physical damage, i.e. You’re wearing one of the “new” sets that don’t have a set dungeon associated with them.You’re at a location for dungeon associated with a different set than you’re wearing.you’re not wearing at least 6 pieces of the set, or 5 pieces and a Ring of Royal Grandeur) You don’t have the 6-piece bonus of the relevant set in effect (i.e.
